группа Вконтакте по Adobe Premiere Pro 2024

              

Скрытые настройки в Console

Небольшой обзор (который со временем будет пополняться) скрытых настроек в программе Adobe Premiere Pro CC. Нажимаем комбинацию клавиш: Ctrl+F12 (Windows) или Cmd+F12 (для MacBook Cmd+Fn+F12) в панеле Console (Консоль), переключаемся на режим Console View (Консольный вид).
*В версии программы Adobe Premiere Pro CC 2021 доступны следующие команды: ubench.list.
ubenchExample_AddBenchBare.
ubenchExample_AddBench.
ubenchExample_AddBenchWithParameter_10_42.
ubenchExample_AddBenchWithParameter_100_2020.
ubenchExample_CombinedParameterizedSort_10_42.
ubenchExample_CombinedParameterizedSort_100_42.
ubenchExample_SortBandwidth.
ubenchExample_Suite_Prime_10_42.
ubenchExample_Suite_Prime_100_2020.
ubenchExample_SuiteParams_RedPill_PillSort.
ubenchExample_SuiteParams_RedPill_PillReverse.
ubenchExample_SuiteParams_BluePill_PillSort.
ubenchExample_SuiteParams_BluePill_PillReverse.
GPUFoundation.BasicSuite_CUDA_AllocateHostMemory.
GPUFoundation.BasicSuite_CUDA_AllocateDeviceMemory.
GPUFoundation.BasicSuite_CUDA_MapHostMemory.
GPUFoundation.BasicSuite_CUDA_UnMapHostMemory.
GPUFoundation.BasicSuite_CUDA_HostMemoryWriteBandwidth.
GPUFoundation.BasicSuite_CUDA_HostToDeviceTransferBandwidth.
GPUFoundation.BasicSuite_CUDA_KernelOverheadTime.
GPUFoundation.BasicSuite_CUDA_WriteKernelBandwidth.
GPUFoundation.BasicSuite_CUDA_ReadBandwidth.
GPUFoundation.BasicSuite_CUDA_TestFlops.
GPUFoundation.BasicSuite_CUDA_DeviceToHostTransferBandwidth.
GPUFoundation.BasicSuite_CUDA_HostMemoryFreeTime.
GPUFoundation.BasicSuite_CUDA_DeviceMemoryFreeTime.
GPUFoundation.BasicSuite_OpenCL_AllocateHostMemory.
GPUFoundation.BasicSuite_OpenCL_AllocateDeviceMemory.
GPUFoundation.BasicSuite_OpenCL_MapHostMemory.
GPUFoundation.BasicSuite_OpenCL_UnMapHostMemory.
GPUFoundation.BasicSuite_OpenCL_HostMemoryWriteBandwidth.
GPUFoundation.BasicSuite_OpenCL_HostToDeviceTransferBandwidth.
GPUFoundation.BasicSuite_OpenCL_KernelOverheadTime.
GPUFoundation.BasicSuite_OpenCL_WriteKernelBandwidth.
GPUFoundation.BasicSuite_OpenCL_ReadBandwidth.
GPUFoundation.BasicSuite_OpenCL_TestFlops.
GPUFoundation.BasicSuite_OpenCL_DeviceToHostTransferBandwidth.
GPUFoundation.BasicSuite_OpenCL_HostMemoryFreeTime.
GPUFoundation.BasicSuite_OpenCL_DeviceMemoryFreeTime.
GPUFoundation.BasicSuite_DirectX_AllocateHostMemory.
GPUFoundation.BasicSuite_DirectX_AllocateDeviceMemory.
GPUFoundation.BasicSuite_DirectX_MapHostMemory.
GPUFoundation.BasicSuite_DirectX_UnMapHostMemory.
GPUFoundation.BasicSuite_DirectX_HostMemoryWriteBandwidth.
GPUFoundation.BasicSuite_DirectX_HostToDeviceTransferBandwidth.
GPUFoundation.BasicSuite_DirectX_KernelOverheadTime.
GPUFoundation.BasicSuite_DirectX_WriteKernelBandwidth.
GPUFoundation.BasicSuite_DirectX_ReadBandwidth.
GPUFoundation.BasicSuite_DirectX_TestFlops.
GPUFoundation.BasicSuite_DirectX_DeviceToHostTransferBandwidth.
GPUFoundation.BasicSuite_DirectX_HostMemoryFreeTime.
GPUFoundation.BasicSuite_DirectX_DeviceMemoryFreeTime.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_CUDA_Blur_Hori_X=250_Y=250_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Vert_X=250_Y=250_32f.
GPUFoundation_GaussianBlur_CUDA_Blur_Both_X=250_Y=250_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_OpenCL_Blur_Hori_X=250_Y=250_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Vert_X=250_Y=250_32f.
GPUFoundation_GaussianBlur_OpenCL_Blur_Both_X=250_Y=250_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=5_Y=5_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=5_Y=5_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=5_Y=5_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=5_Y=5_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=5_Y=5_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=5_Y=5_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=5_Y=5_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=5_Y=5_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=20_Y=20_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=20_Y=20_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=20_Y=20_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=20_Y=20_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=20_Y=20_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=20_Y=20_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=20_Y=20_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=20_Y=20_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=50_Y=50_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=50_Y=50_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=50_Y=50_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=50_Y=50_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=50_Y=50_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=50_Y=50_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=50_Y=50_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=50_Y=50_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=125_Y=125_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=125_Y=125_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=125_Y=125_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=125_Y=125_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=125_Y=125_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=125_Y=125_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=125_Y=125_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=125_Y=125_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=250_Y=250_16f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=250_Y=250_16f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=250_Y=250_16f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=250_Y=250_16f.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=250_Y=250_32f_RepeatEdge_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=250_Y=250_32f_RepeatEdge.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=250_Y=250_32f_Linearize.
GPUFoundation_GaussianBlur_DirectX_Blur_Hori_X=250_Y=250_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Vert_X=250_Y=250_32f.
GPUFoundation_GaussianBlur_DirectX_Blur_Both_X=250_Y=250_32f.

...........................

Нажимаем комбинацию клавиш: Ctrl+F12 и в панеле Console (Консоль), переключаемся на режим Debug Database View (режим отладки базы данных).
AddTimestampToLogFileNames –
AddUTCTimestampToTraces –
AEResolveQTDataRefs -
AllowDynamicLinkToOwnProjectType – параметр AllowDynamicLinkToOwnProjectType для DynamicLinkMedia.dll.
AllowMasterClipSyncOffsets -
AllowMergedClipsToBeOpenedAsSequences –
AME.amewrapper.donothide –
AME.EncoderHost.NoXMP –
Analysis Multithreaded -
AnalysisDataIsAlwaysCompressed –
AnalysisDataIsNeverCompressed –
AnalysisMaxProcessingThread (-1:half, 0:all) -
ApplicationLanguage – cмена языка интерфейса программы Adobe Premiere Pro CC. В пункте ApplicationLanguage вместо en_US (американский английский) вбиваем например: zh_CN (китайский) или de_DE (немецкий). Перезагружаем программу Adobe Premiere Pro CC.


Adobe Premiere Pro CC

И получаем заставку программы на немецком языке.

Adobe Premiere Pro CC

Про включение официального русификатора интерфейса читаем этот материал.
ApplicationLanguageBilingual - включение этого параметра (true) включит два языка интерфейса: английский и вбитый в строке ApplicationLanguage (значение по-умолчанию: false). Выбранный язык в ApplicationLanguage станет главный, а английский эквивалент будет в скобках.


ApplicationLanguageBilingual

ASL.AsyncBlockSize (0) -
ASL.DisableReadAhead (false) -
ASL.NoCache (false) -
AVCIExport.Use_AVCI100_Not_2027_Flag - включение экспорта в формат AVC-Intra 100. По-умолчанию стоит значение (true).
BE.DisableCS7RelinkUpdate –
BE.EnableNewSerializer –
BeeCallbackTraceLog (none) -
BeeCmdFilePath (none) -
BeeExecutedCmdLogFileMain (none) -
BeeExecutedCmdLogFileRender (none) -
BeePostedCmdLogFile (none) -
BeePostedCmdTraceMode (0:None,1:Posted,2:PostedDelta,3:PostedDeltaAndDecode) (2) - значение по-умолчанию: 2, т.е. PostedDelta.
BeeWorkqueueDBUpdateDelay (100) -
BeeWorkqueueDeleteTimeout (2000) -
BeeWorkqueueGeneralRenderPool (1) -
BeeWorkqueueTraceLog (none) -
Bravo.defaultLanguage –
CloseAlwaysTimeoutInSeconds – параметр CloseAlwaysTimeoutInSeconds для ImporterHost.dll (по-умолчанию стоит значение 300).
CloseIfContentionTimeoutInSeconds – параметр CloseIfContentionTimeoutInSeconds для ImporterHost.dll (по-умолчанию стоит значение 15).
CompareMediaNodeRenderers –
CreateLogFilesThatDoNotExist –
CTPreDefinedEncodingType – значение по-умолчанию: 13.
DecodeErrors.FlushCache - параметр DecodeErrors.FlushCache для Batch.dll.
DisableGPUMediaNode –
DisableMutableSequenceSettings –
DisableSequenceSettingsMasterChannelType -
DisableSmartRendering_FAST_SR_Option – отключение опций Smart Rendering.
DisableSmartRenderingCS601 – отключение опции smart rendering для Adobe Premiere Pro CS6 (6.0.1) и выше.
DisableSpeculativePrefetching – отключить Speculative Prefetching.
DistanceFromLastStateToNeedANewMPEGInfo –
DLG.DebugRelincAsync -
DLG.RelincAsync -
DS.Disable10BitSupport – отключить поддержку 10-битного видео для DirectShow.
DumpProject – дамп проекта.
DVA_syncWindowEnablement –
DVA.Dunamis.LogEvents (false) –
DvaMarshalRPCLogging –
EnableDogEars ("собачьи уши") – при вбивании значения true в окне Program будет отображаться статистика рендеринга прямо на изображении (OSD). Также это отображение можно включить/выключить специальной комбинацией клавиш: Ctrl/Cmd + Shift + F11.


EnableDogEars

EnableImportOfClosedCaptions - включение (true) импорта субтитров Closed Captions.
ExporterMPEG2.DumpTheData –
ExporterMXF_DisableFileSinkBuffering –
ExporterMXF_EnableFileSinkAppendMode –
ExporterMXF_SinkBufferSize –
ExporterQT.DNxHDNativeSupportEnabled - включение нативной поддержки DNxHD при экспорте в контейнере .MOV (QuickTime).


ExporterQT.DNxHDNativeSupportEnabled

ExporterXDCAMHD_DisableFileSinkBuffering –
ExporterXDCAMHD_EnableFileSinkAppendMode –
ExporterXDCAMHD_EnableTimer –
FE.PerformanceLogging –
ForceGaussianBlur – включение улучшенного эффекта Gaussian Blur (Размытие по Гауссу).
ForceMetadataWritable –
GF.EnableNVIDIAOpenCL – вбив значение true, позволит для видеокарт NVIDIA выбирать движок Mercury Playback Engine GPU Acceleration (OpenCL). Аналогичная настройка есть и в Adobe SpeedGrade CC 7.2 и т.д.


GF.EnableNVIDIAOpenCL

IgnoreDirtyState –


Adobe Premiere Pro CC

ImporterMXFEatsEverything -
ImporterMXFEnable - включение плагина ImporterMXF.prm.
ImporterQuickTime.DoNativeCompressedDecode -
LinkLocate.Auto –
LogTimeInTicks –
MaxLogSize – максимальный размер лога.
MB.WindowMenuPathTrancationLimitPercentage –
MC.AudioRenderer.ComplexityBeforeRender –
MC.BE.AddDocIDOnImport –
MFDiskCacheManager.DefaultFreeSpacePercentagePerVolume – стоит по-умолчанию значение 10.
MFDiskCacheManager.DiskSweepInterval – стоит по-умолчанию значение 600000.
MinimumDelayBetweenFlushesInSecond – стоит по-умолчанию значение 1.
ML.EnableDiskCache – включение Disk Cache.


Adobe Premiere Pro CC

MPEGDisableMultipleOpens –
MZ.PreferMultichannelMasterTrack –
NumberOfInstancesBeforeContention –
QE.EnableQEDOM – включение Quartz Extreme.
QT.FlushIntervalOverride – стоит по-умолчанию значение 0.
QT.Spawn_Multuple_QT32Servers –
QT32ServerManager.StarupTimeout – задержка запуска QT32 ServerManager (Adobe QT32 server.exe), стоит по-умолчанию значение 30000.
QTUseSourceGammaLevel –
SM.ReduceDB –
TimeWarpFilterEnabled – про включение фильтра Time Warp можно прочитать здесь.
TL.DontDrawSyncIndicators –
TraceAsync –
VF.MarkCopiedFrames –
TraceSyslog –
WindowMediaPARApproximation –
WriteAnalysisServerTrackFile –


Adobe Premiere Pro CC

Какие параметры были удалены из списка (т.е. вошли в стандартный набор инструментов программы Adobe Premiere Pro):
QTUseSourceGammaLevel – сохранение уровня гаммы QuickTime источника (true).
PlayAtHighQuality > true, позволяет включить плейбек в высоком качестве Quality: High и PF: VUYA 4444 8u 709 (для режима 1/4).
*Документ Debug Database.txt хранится в следующей директории: C:\Users\Имя пользователя\AppData\Roaming\Adobe\Premiere Pro\7.0.
Нажимаем комбинацию клавиш: Ctrl+F12 и в панеле Console, переключаемся на режим Trace Volume View (вид трассировки звука). Выставляемые значения: 1 или 5.
AMEWrapper -
Assert -
AsyncImporterMXF -
AsyncImporterMXFDecodeRequest -
AudioDevice -
BE.MessagePool -
BE.Project.Load -
BE.Project.Save -
BE.Project.Serialization -
DroppedFrames -
Dump Playback Queue -
DynamicLink -
DynamicLinkMedia -
EncoderHost -
ExporterH264Bluray -
ExporterHost::BeginThreadExport -
ExporterMPEG4 -
ExporterMPEGPreview -
FE.DocumentManager.OpenDocument -
FE.PerformanceData -
FE.WinInit.LocPlugins -
GPUFoundation -
HSL.SaveProject -
IFDR -
ImporterMPEG -
ImporterMXF -
LoadProject -
Lumetri - включение движка Lumetri Deep Color Engine.
MainConceptDecoder - включение декодера от MainConcept.
MainConceptDecoderPool -
MediaAcceleratorDatabaseEntry -
MixHashGuid -
ML.MonitorMixer -
ml.playmodule.selectors -
ML.ProjectLoadTracer -
ML.SP.SetSDKErrorString -
MPEGWriter -
MZ.HandlerManager.CreateHandlers -
PlaybackLatency - настраиваем задержку воспроизведения видео на таймлайне, подробнее об этом читаем здесь.
PPix -
PPixCacheSuite -
processcoordination -
SmartRendering -
StateBinaryConverter -
Stitching -
Subspace Stabilizer - включение стабилизатора Subspace Stabilizer.
Timeline.AddSegments -
TotalProject -
UpdatePlaybackStatusInfo -
ValidateEditingModes -
Warp Stabilizer Profile Data -


Adobe Premiere Pro CC

*В обновлении Adobe Premiere Pro CC 7.1 Update добавился новый пункт раздела: Code Profiler View.


Adobe Premiere Pro CC

*Документ Debug Database.txt хранится в следующей директории: C:\Users\Имя пользователя\AppData\Roaming\Adobe\Premiere Pro\7.0. Настройки можно изменять не запуская программу Adobe Premiere Pro CC, изменять надо значения находящиеся в левом столбике, а в правом приводятся дефолтные значения (что-бы можно было легко откатиться).


Adobe Premiere Pro CC

*Документ Trace Database.txt хранится в той же директории: C:\Users\Имя пользователя\AppData\Roaming\Adobe\Premiere Pro\7.0.


Adobe Premiere Pro CC

Интересный скрин попался у корейцев с непривычными обозначениями команд Debug Database (скорее всего он из самой первой 64-разрядной версии Premiere Pro CS5):
ImporterMPEGImportFullRangeBGRA - правильный импорт Canon DSLR YUV 0-255.
PlayerAccelMode - это аналог сегодняшней команды: GF.DisableAcceleratedDisplay.
ProfileCUDAFilters - поддержка фильтром с CUDA ускорением.
UseLanczos4 - использовать алгоритм ресайза: Ланцош.


Adobe Premiere Pro CC

Еще один скрин из Adobe Premiere Pro CS5:

Adobe Premiere Pro CC

Отображаемая информация в EnableDogEars, параметр пропущенных кадров: Dropped: 156 (Late: 0) и был параметр загрузки центрального процессора - CPU Load: 0.00%.


EnableDogEars

*В версии программы Adobe Premiere Pro 2022 и выше, добавлены следующие команды:
EssentialSoundEditTags > false.
GeneralRandomSourceTranscript > false.
UseHostIOForLocalMedia > false.
*В версии программы Adobe Premiere Pro 2023 и выше, добавлены следующие команды:
PanelFPS > false. Выбираем значение true и у панелей появится свой счётчик FPS, смотрим результат на видео ниже:


PanelFPS

Читаем далее (ещё 10 частей статьи), про описание скрытых параметров программ Adobe Premiere Pro 2023 следующих выпусков и их новые настройки (Console View, Debug Database, Trace Database). Другие части статьи могут прочитать доны в VK Donut.


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